Showing posts with label laggy. Show all posts
Showing posts with label laggy. Show all posts

Sunday, 24 July 2016

Honor 5x very laggy



Hello,
My HOnor 5x has been very laggy. I have a tasker task setup to launch Pandora each time I launch Maps. The phone responds very slowly. There are several other apps too where the phone is very very laggy. I have set it up in performance mode but it is still very slow. Anything else I can do about this other than getting a Oneplus 3?



Thursday, 21 July 2016

Pokémon Go laggy



Hey guys. I was wondering if anyone is experiencing the same issue as I am. I've been playing a lot of pokémon go lately and tho sometimes the game runs really smooth, most of the time it looks like the phone is struggling with it.

Does anyone know how to fix this? It's really annoying specially when scrolling through the pokémon and when trying to throw balls. This should not happen with this device, the game is not that heavy!

Sent from my LG-H815 using Tapatalk



Monday, 18 July 2016

LG G2 won't tap on and laggy keyboard



Hi everyone,

I've recently started having an intermittent problem with my G2 where it won't respond to a double tap on the screen but will wake up if the power button is pressed. The screen comes on but is dim and the keyboard is laggy yet the apps seem to work ok. If I restart the phone it works fine. Sometimes this problem occurs after the phone has been on charge but other times it just happens with no obvious reason. There does not appear to be any reason for it happening and I cannot pin down what is causing it.



Saturday, 16 July 2016

Pokemon GO laggy?



This is probably the millionth thread I have posted with some sort of issue about the OP3, but I can't find the answer anywhere online for this.
When I compare Pokemon GO on my OP3, Nexus 5 and my iPhone 5s, the Nexus and the iPhone are so smooth, but the OP3 has really stuttery scrolling and animations.
Why is this? it seems like a lot of animations on this phone stutter for me, even after a factory reset on 3.2.1
Can anyone share their pokemon go experience from this phone?



Monday, 11 July 2016

Nexus 6P sometimes laggy?



Hi ! First of all, sorry for my english, im from spain hahahaha

Lets see... I have my nexus 6p since april and im so happy with it except the amoled burn in in screen buttons and the thing Im going to explain now. When you are using the 6p for a long time, the phone gets a little hot and it start to go a little laggy, is true that os is my 6P? I think is the thermal throttle of the 810 v2.1 or something and in games this is noticiable, any idea or solution? I love u guys <3



Tuesday, 5 July 2016

WindowManager laggy when updating multiple views



I'm not sure if this is the appropriate thread for this, I'm sorry if it's not.

I am trying to move multiple ImageViews attached to the WindowManager but after adding three views, the movement becomes very choppy.

After some investigation I think this is caused by calling updateViewLayout too many times and on different views.

The code below is a simplified version of what I am trying to do and illustrates the problem.


Code:


public class MainActivity extends AppCompatActivity {

    WindowManager windowManager;
    ArrayList<ImageView> imageViews = new ArrayList<>();

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);
        windowManager = (WindowManager)this.getSystemService(Context.WINDOW_SERVICE);
        addImageView();
        addImageView();
        addImageView();
    }

    private void addImageView() {
        final WindowManager.LayoutParams params = new WindowManager.LayoutParams(
                WindowManager.LayoutParams.WRAP_CONTENT,
                WindowManager.LayoutParams.WRAP_CONTENT,
                WindowManager.LayoutParams.TYPE_PHONE,
                WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE,
                PixelFormat.TRANSLUCENT);
        params.gravity = Gravity.TOP | Gravity.START;
        ImageView imageView = new ImageView(this);
        imageView.setImageResource(R.mipmap.ic_launcher);
        imageView.setOnTouchListener(new ImageViewTouchListener());
        imageViews.add(imageView);
        windowManager.addView(imageView, params);
    }

    private class ImageViewTouchListener implements View.OnTouchListener {

        @Override
        public boolean onTouch(View v, MotionEvent event) {
            switch(event.getAction()) {
                case MotionEvent.ACTION_MOVE:
                    for(ImageView imageView : imageViews) {
                        WindowManager.LayoutParams params = (WindowManager.LayoutParams)imageView.getLayoutParams();
                        params.x = (int)event.getRawX();
                        params.y = (int)event.getRawY();
                        windowManager.updateViewLayout(imageView, params);
                    }
                    return true;
            }
            return false;
        }
    }
}


As you can see, I am adding three ImageViews in onCreate, and each ImageView has a TouchListener that updates the layout of every bubble in ACTION_MOVE.

When adding one or two ImageViews, the movement is fluid, but three or more and it lags badly.

Anyone have any ideas? Thank you very much!



Friday, 1 July 2016

Need a "not laggy" ROM for s5 g900h



I am totally frustrated after the MM update of g900h
I dont know is it just with my device or with others too, but it is just lagging as hell...
I am a constant user of S series ...
And to my surprise this is the most lagging device in the whole S line ...
My s4 and s6 dont show a single lag..

I am in a need of a stable custom rom...
Please help me everyone....
Give me some suggestions too to solve the laggy problem ...
I have a rooted s5 g900h....