Showing posts with label mechanic. Show all posts
Showing posts with label mechanic. Show all posts

Wednesday, 6 July 2016

Next Flappy Bird? Addictive game mechanic I made for my Free Game, Block Hopp.



Hey guys,

So I spent a lot of time thinking of ways to create fresh and addictive game play and I think I hit something.

My new game, Block Hopp, available free on both the iOS and Android app store uses a tap to hold mechanic to jump across platforms and achieve as high of a score as possible.

In the game there is a block which can be charged by simply keeping your finger on the screen. The block changes color as it charges and the more it charges, the farther it jumps when you let go.

The objective is to get as far as possible by jumping across floating platforms in the air and obtaining a high score.

This endless arcade-style game has been proven to be very addictive for people who have tested it, and I want to know what everybody thinks.
Cheers!

Android: https://play.google.com/store/apps/d...lockhopp&hl=en
iOS: https://itunes.apple.com/us/app/bloc...9276?ls=1&mt=8








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